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Aerosoft A-321/320 project (closed, see other preview topic)

#1 User is offline   Mathijs Kok (Aerosoft) Icon

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Posted 07 July 2009 - 07:57 AM

Progress is smooth at this moment. Here are some images of the external we'll be using, plus one overview render of the VC. The VC is super smooth btw, about 25% better then the Catalina. So you will be able to fly this Bus into the most detailed airports without problems.

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#2 User is offline   Alexander Barger Icon

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Posted 07 July 2009 - 08:37 AM

looking good so far :)
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#3 User is online   limp Icon

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Posted 07 July 2009 - 09:15 AM

Nice ;)
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#4 User is offline   SimPilot767 Icon

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Posted 07 July 2009 - 11:43 AM

Extremely ingenious!
How many billions of polygons do you use?
I´m looking forward to fly this baby
(on August, 23th, as you promised :P )
The only little negative thing is the "boeing" shape of the passenger windows...

Seriously, great work! If you are looking for a beta- or prealpha-tester...

Regards,

Timo
"The only time an aircraft has too much fuel on board is when it is on fire."
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#5 User is offline   Flusimmer Icon

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Posted 07 July 2009 - 12:33 PM

wow, really like it :)

The wing looks very realistic, good work!
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#6 User is offline   pipeorgan Icon

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Posted 07 July 2009 - 01:13 PM

Looks fantastic so far and so detailed
: counting the days

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#7 User is offline   eurowing Icon

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Posted 07 July 2009 - 03:57 PM

will it be VC panel only or will it come with a 2D panel, too?
mfg / regards,

Denis K.
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#8 User is offline   aal763 Icon

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Posted 07 July 2009 - 05:17 PM

Looks marvelous. I am by no means an Airbus fan, but with the amount of detail you put into your past products, and this one, I may have to give it a try.


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#9 User is offline   Mathijs Kok (Aerosoft) Icon

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Posted 07 July 2009 - 05:39 PM

View Posteurowing, on 07 July 2009 - 05:57 PM, said:

will it be VC panel only or will it come with a 2D panel, too?


VC only, there is no way we'll downgrade these high end graphics to flat 256 color graphics. Seriously, we'll provide the view points that will make it look like 2d panels, but right now 2d panels are just to unrealistic for this project.
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#10 User is offline   Mathijs Kok (Aerosoft) Icon

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Posted 07 July 2009 - 05:42 PM

View PostSimPilot767, on 07 July 2009 - 01:43 PM, said:

Extremely ingenious!
How many billions of polygons do you use?
I´m looking forward to fly this baby
(on August, 23th, as you promised :P )
The only little negative thing is the "boeing" shape of the passenger windows...

Seriously, great work! If you are looking for a beta- or prealpha-tester...

Regards,

Timo


Timo, show me the problem with the windows, could not see it (but I did not spend a lot of time on it!).

Right now this model has around 800.000 polygons. Even FSX could not handle that (FS2004 can handle 35.000 without slowing down and 65.000 max) and we'll got to bring that down to 200.000. Should not be a problem and you will NOT see the difference. If you would see it I would not have shown these images.
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#11 User is offline   Stefan Hoffmann Icon

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Posted 07 July 2009 - 06:24 PM

View PostSimPilot767, on 07 July 2009 - 01:43 PM, said:

Extremely ingenious!
How many billions of polygons do you use?
I´m looking forward to fly this baby
(on August, 23th, as you promised :P )
The only little negative thing is the "boeing" shape of the passenger windows...

Seriously, great work! If you are looking for a beta- or prealpha-tester...

Regards,

Timo


Hi Timo!

Im the main modeler of this project.

The windows will be corrected for sure on the final version. Intuitivly i did a shot of it. That shape will surely be caught in the final product.

The VC like it is shown now features around 95.000 Polygons. The Catalina uses around 200.000 in that mode. So much attention is done here to achieve superior FPS.

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#12 User is offline   SimPilot767 Icon

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Posted 07 July 2009 - 07:30 PM

View PostMathijs Kok (Aerosoft), on 07 July 2009 - 07:42 PM, said:

Timo, show me the problem with the windows, could not see it (but I did not spend a lot of time on it!).

Right now this model has around 800.000 polygons. Even FSX could not handle that (FS2004 can handle 35.000 without slowing down and 65.000 max) and we'll got to bring that down to 200.000. Should not be a problem and you will NOT see the difference. If you would see it I would not have shown these images.



No, sorry, there is no real problem with the windows, i just noticed that the windows are
a little bit "going boeing" because they are a little bit too angular.
If someone like me prefers sitting at the corridor (to watch the stewardesses :blush: ) and not at the window,
he wouldn´t mind the difference between Boeing and Airbus windows anyway. :D
Seriously, i think Mr H. got it in his last post...
Congratulations for your work, Mathijs and Stefan!

Regards, Timo

PS: I will now buy the Catalina, and if it runs smoothly on my middle-rate system, i´m really looking forward to this FPS-wonder-bus...
"The only time an aircraft has too much fuel on board is when it is on fire."
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#13 User is offline   eurowing Icon

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Posted 07 July 2009 - 08:45 PM

View PostSimPilot767, on 07 July 2009 - 11:30 AM, said:

...(to watch the stewardesses Posted Image ) ...



hu-uhm.... flight attendants......... Posted Image
mfg / regards,

Denis K.
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#14 User is offline   flyingsub Icon

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Posted 07 July 2009 - 09:02 PM

View Posteurowing, on 07 July 2009 - 09:45 PM, said:

hu-uhm.... flight attendants......... Posted Image


Trolley Dollys ;)
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#15 User is offline   HugoFields Icon

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Posted 08 July 2009 - 12:58 AM

That one is looking really good. I can't wait to see it finished XD
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#16 User is offline   Kwiss Icon

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Posted 08 July 2009 - 07:43 AM

Hi Mathijs, Would it be possible to add hidden clickable view system like the Realair's Duke 'click spot' as I find this system is great for quickly selecting the 3D panel you wish to work rather than hitting the 'A' key and cycling through the panels until you reach the desired one. With the Airbus being a flying computer, you seem to spend alot of time using the different panel views. Anyway the Bus is looking fantastic and look forward to flying it!
  
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#17 User is offline   Flusimmer Icon

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Posted 08 July 2009 - 10:54 AM

i got one question concerning the amount of the polygons. What would happen if you put a model with more than 70 000 polygons in the FS9? Will it cause a crash or wont it load the model?
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#18 User is offline   SimPilot767 Icon

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Posted 08 July 2009 - 12:56 PM

View PostKwiss, on 08 July 2009 - 09:43 AM, said:

....With the Airbus being a flying computer,...


Posted Image
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#19 User is offline   Kwiss Icon

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Posted 08 July 2009 - 02:29 PM

View PostSimPilot767, on 08 July 2009 - 01:56 PM, said:

Posted Image LOL the Airbus is Bluetooth enabled now?

  
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#20 User is offline   Kwiss Icon

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Posted 08 July 2009 - 04:32 PM

Another question as regards to the VC, will there be cockpit relections in the side and windshields? (Hope so) And are those reflections I can see on the PFD?
  
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