Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 One of the best things of Aerosoft is that we are large. Or at least a lot larger then any other company that makes FSX addons. it means we got several development teams and when somebody in those teams (his name is Stefan Hoffman and he is awesome) asks for a day to experiment on something new I can tell him to go ahead as long as it benefits more then one of our projects. Well sometimes that bombs, sometimes it pays off. Today it paid off. You know this landing lights that never seem to work well? The seem to light up the tarmac but not the objects etc?The fact you can't have a real searchlight from a helicopter? (see here for a sample of that, see what I mean with more then one project?)Or for that matter a flash light inside the cockpit? Well look at the images attached. One default, one new. You will see what's new and what's old. We still need to tweak the size and shape but if you excuse me now I will go on exploring airports in pitch dark. This is very cool. And yes, I know another company beat us to it. That's why I knew it was possible. 2 Link to comment Share on other sites More sharing options...
ABird 71 Posted January 20, 2010 Share Posted January 20, 2010 Can we see some Pictures of the VC ? Thanks ! Lukas Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 Can we see some shots of the A320 exterior? All these shots look amazing by the way. As soon as it is done, working on lights now. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 Can we see the external night textures yet? Not before we figure out lights. We never seen a FSX model look good at night and we are trying to solve issues there. As we said before, this is a project very much aimed at the visuals. Those are hard in FSX, adding systems is time consuming and expensive but easy. Link to comment Share on other sites More sharing options...
Kwiss 128 Posted January 20, 2010 Share Posted January 20, 2010 One of the best things of Aerosoft is that we are large. Or at least a lot larger then any other company that makes FSX addons. it means we got several development teams and when somebody in those teams (his name is Stefan Hoffman and he is awesome) asks for a day to experiment on something new I can tell him to go ahead as long as it benefits more then one of our projects. Well sometimes that bombs, sometimes it pays off. Today it paid off. You know this landing lights that never seem to work well? The seem to light up the tarmac but not the objects etc?The fact you can't have a real searchlight from a helicopter? (see here for a sample of that, see what I mean with more then one project?)Or for that matter a flash light inside the cockpit? Well look at the images attached. One default, one new. You will see what's new and what's old. We still need to tweak the size and shape but if you excuse me now I will go on exploring airports in pitch dark. This is very cool. And yes, I know another company beat us to it. That's why I knew it was possible. Will this be implemented? If so thats fantastic progress! I have the other companies software BUT there is always a problem when panning around the VC, strong lines appear through the beam (notice this more on the AS Twotter and AS Catalina) it almost is like a Kaleidescope effect, if that isn't visible on your lighting then this is great news! Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 Hello Mathijs, Very nice indeed... AF texture looks fine... However, this is the old AF livery... Since several months, new liveries are now on most of the current AF aircrafts... example: http://www.airliners...4aa165c310d3e7f There's also the 75th AF anniversary livery, which is very funny: http://corporate.air...vree75ansHD.jpg If you need, i may help you out creating those repaints... Kind regards. We did find out. However, yesterday I flew in one looking like the one we done, so as you say they are still around, lol. We got repainters working on the new paint btw. Link to comment Share on other sites More sharing options...
Kwiss 128 Posted January 20, 2010 Share Posted January 20, 2010 Not before we figure out lights. We never seen a FSX model look good at night and we are trying to solve issues there. As we said before, this is a project very much aimed at the visuals. Those are hard in FSX, adding systems is time consuming and expensive but easy. Lol I'm glad you said that! I was wondering if you were trying the 'Aerosoft magic' on the night exteriors! Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 I've sent a message to offer help in creating repaints that has since gone without response. Should I assume help is no longer needed? No, send it again with reference to this post. Please. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 +1 Very same for me... No response at all... No, send it again with reference to this post. Please. Note, Shaun has had a heavy weekend, a party yesterday and a hangover today. So things are a tad slow. He'll kill me now probably, so if you don't see me again, goodbey Link to comment Share on other sites More sharing options...
matt oberdorfer 26 Posted January 20, 2010 Share Posted January 20, 2010 Lights look awesome. Great job. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 Lol I'm glad you said that! I was wondering if you were trying the 'Aerosoft magic' on the night exteriors! Ahhh wait... all the new magic we do with lights only works if you look from the VC. So if you look at your own aircraft it probably will not work. Bugger. Let's put this another way. PMDG got a very different way of doing the night externals from other companies, they use rather strong lights etc. Would you all be so kind to tell me what FRX aircraft you think got the best night visuals at this moment? Link to comment Share on other sites More sharing options...
Kwiss 128 Posted January 20, 2010 Share Posted January 20, 2010 I seem to remember fellow simmers raving about the Lotus Simulations effort? Ill have look.... Link to comment Share on other sites More sharing options...
Kwiss 128 Posted January 20, 2010 Share Posted January 20, 2010 Here http://www.lotussim.com/features-general-landinglights.html Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 Lights look awesome. Great job. Here is a sample of it being implemented in the Huey as a searchlight. Very cool. Link to comment Share on other sites More sharing options...
FSXaddict 18 Posted January 20, 2010 Share Posted January 20, 2010 No, send it again with reference to this post. Please. I just sent it to support@aerosoft.com Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 20, 2010 Author Aerosoft Share Posted January 20, 2010 Here http://www.lotussim....dinglights.html Indeed indeed. We think we can use this same idea a bit better then what Lotussim did. Same technology though, credit where credit is due. It has been shown before that as part of a night vision idea that actually worked well. They better change the "totally unique" into "being the one of the first" as we know how they done it. But I told my devs to do what Lotussim did. And they delivered. Time for a glass of wine I think. 1 Link to comment Share on other sites More sharing options...
Kwiss 128 Posted January 20, 2010 Share Posted January 20, 2010 Indeed indeed. We think we can use this same idea a bit better then what Lotussim did. Yes it is rather good, seems a lot cleaner than the 'halo' effect from inside the cockpit, but the halo effect looks good on the externals? If you can do the lighting like lotus's well we are in for a big treat! Link to comment Share on other sites More sharing options...
Kwiss 128 Posted January 20, 2010 Share Posted January 20, 2010 Yes it is rather good, seems a lot cleaner than the 'halo' effect from inside the cockpit, but the halo effect looks good on the externals? Also for me its common practice (in my line of work) to change 'day to night' for television and there is always two ways of approaching the effect of making light and it all depends on what effect calls for. In FSX the external view can be either the vision through our own eyes or the vision through the camera lens, the latter being more dramatic because you have more light bloom and the lens flare effect. So what somebody may think is realistic the other person may not, all depends on how we all perceive the exterior view to be! Link to comment Share on other sites More sharing options...
Akram 11 Posted January 21, 2010 Share Posted January 21, 2010 nice work... so we can talk about 2 or 3 weeks befor release? or up to 1 month best regards A 1 Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 21, 2010 Author Aerosoft Share Posted January 21, 2010 nice work... so we can talk about 2 or 3 weeks befor release? or up to 1 month best regards A Read here A: http://www.forum.aerosoft.com/index.php?showtopic=27250&view=findpost&p=200925 Would you mind making your banner a lot smaller? it seems to be rather big and rather empty. 1 Link to comment Share on other sites More sharing options...
Akram 11 Posted January 21, 2010 Share Posted January 21, 2010 Thanks andré. 1 Link to comment Share on other sites More sharing options...
Ratpack 0 Posted January 22, 2010 Share Posted January 22, 2010 The Air France. Check out that wing tip... Hi guys, I'm new here but followed the discussion for some time yet. Although of course the exterior model looks great in general I would like to ask if the level of surface reflections really represent reality and furthermore if that may be reflects the state of the art that can be achieved with FSX? I attached two real A319 images that indicate a much more glossy surface at the hull. In order to have a low air drag that also makes sense of couse. And if I look at common standards of video games (in general) it seems to be not too much of a problem to implement shiny and glossy surfaces. Honestly the plane looks like after flying through a sand storm, somehow quite dull. Am I completely wrong? Cheers, Ratpack Link to comment Share on other sites More sharing options...
Stefan Hoffmann 4160 Posted January 22, 2010 Share Posted January 22, 2010 Hi guys, I'm new here but followed the discussion for some time yet. Although of course the exterior model looks great in general I would like to ask if the level of surface reflections really represent reality and furthermore if that may be reflects the state of the art that can be achieved with FSX? I attached two real A319 images that indicate a much more glossy surface at the hull. In order to have a low air drag that also makes sense of couse. And if I look at common standards of video games (in general) it seems to be not too much of a problem to implement shiny and glossy surfaces. Honestly the plane looks like after flying through a sand storm, somehow quite dull. Am I completely wrong? Cheers, Ratpack Hi Ratpack! Sorry, its the graphics engine of the sim that borders here the visual appearance. What you mean is reflectivity combined with the so called fresnel effect. So when you look from above at a surface its reflects less or darker than looked on a more flat angle. So water is brighter in some distance, because sky is stronger reflected there, then you look step into the water. FSX in basic has this option, but its functioning not 100 percent. It works until you reach around 10-20 degress flat angle on the surface. Then it begins vanishing again were it must be strongest. Sorry thats so deep in the code of Aces Engine, that theres nothing to do now about it. This rest really in the heart of the program. It gives me pain as a developer too. But we try to do the best here to get out of that what we can. But wait until you see it in motion. Maybe you are more pleased than you may think now. Link to comment Share on other sites More sharing options...
ABird 71 Posted January 22, 2010 Share Posted January 22, 2010 Hello Mathijs, can you post some Screenshots of the VC ? Thanks, Lukas 1 Link to comment Share on other sites More sharing options...
virtualstuff 76 Posted January 22, 2010 Share Posted January 22, 2010 Hi Ratpack! Actually you can created the effect despite the engine ;-) Cheers, André F Link to comment Share on other sites More sharing options...
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